The Most Anticipated PC Game of 2010 – Starcraft II
December 6, 2009 · Print This Article
In 1998, Blizzard Entertainment released StarCraft, a real-time strategy video game that depicted an epic battle for supremacy set in the 26th century. Players could choose to fight for dominance as one of three species: a group of humans exiled from earth known as the Terrans; an insect-like species known as the Zerg; and the Protoss, a humanoid race that was advanced in mental and technological capabilities. The game focused on harboring resources and building settlements that could support an army and a fleet of vehicles and airships strong enough to destroy any enemies in the vicinity.
While the concept may not seem particularly creative or mind-blowing, the game exploded in popularity, thanks to engaging single-player campaigns and the addictive multiplayer element. In fact, StarCraft is so popular in South Korea that playing the game can be a professional pursuit, complete with televised tournaments and sponsorships.
Because of the mass appeal of the game, it wasn’t long before rabid fans wanted more. And while Blizzard did release several expansion packs, those couldn’t quell the clamor for a bigger, better StarCraft – what fans really wanted was a sequel. And finally, in May 2007, the development of StarCraft II was announced.
Two and a half years later, though, the game has yet to appear; no definitive release date has been set, as Blizzard insists that meeting quality standards is more important than meeting an arbitrary date. Still, it’s believed StarCraft II will hit stores sometime in the first half of 2010.
Until then, fans will have plenty to dream about, as Blizzard has been releasing information on how the game will play out. Like the original, StarCraft II will feature the Terrans, Zerg and Protoss, though the single-player campaigns will be non-linear, resulting in a more interactive and engaging experience for players. The multiplayer component will be significantly different as well, as it will be more of a focus than in the original game, and the online gaming service Battle.net will be improved with features such as a matchmaking service based on skill. Another new online aspect will be the StarCraft II Marketplace, which will offer, for a small fee, premium maps so players can enjoy a new and different multiplayer experience.
StarCraft II will also be built with a new, advanced graphics engine, providing more realistic cut scenes and high-quality renderings of units and environments. Blizzard has promised more detail in the terrain of maps as well as enhanced effects. The Havok physics engine will also be implemented, offering more robust environmental elements.
There is no doubt that StarCraft II will delight the countless fans eager to get their hands on it; the only question is whether they’ll be able to stand the waiting.
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